Squish Courier
Glide, push, and make the last mile
How to play
Deliver tiers 3, 4, then 6 (or higher). A parcel must reach the gold-edged rightmost square of its row before you Dispatch it. Select any square in a row to aim. Soft glide enters from the left and stops just before the first parcel, or at the far edge of an empty row. Equal neighbors merge into the arriving parcel, and can chain.
Hard push costs one air and needs an empty right edge. It shifts the row one square right, then resolves contacts from right to left, including equal parcels in neighboring rows. Finally the new parcel enters at the left. This can align existing large parcels and move them onto a dock. Any launch with one or more merges restores one air, capped at three. The preview shows the selected row after the launch and resulting air.
Plan with the next two parcels. Forty launches are allowed; blocked attempts cost nothing and Dispatch uses no launch. At the limit you may still dispatch ready orders. Retry repeats the queue; New queue changes it. Arrow keys aim at rows.